United under the banner of the Frost Wolf Tribe, they stopped the mechanical army. Nazrune led the first charge against the machines, and decimated their numbers.
Summons a [Wolf/Wolf/Buffalo] dealing ATK [215/325/430]% magical damage.
[ values are 1-chain / 2-chain / 3-chain ]
When another party member uses 3-chain, summons a Wolf dealing ATK 220% magical damage. For every 2 Wolves summoned, additionally summons a Buffalo dealing ATK 660% magical damage.
A weapon bound to this hero. It upgrades along the grade 7 to 9 chain and changes this hero's passive while equipped.
Crafted and enhanced at the Smithy (its Soulbound Weapon button) from Iron and Soulbound crystals (from the Fortress of Souls raid or the Arena shop), plus Honor and Gold. Bound to its hero; not forged like an ordinary weapon or found as a drop.

When another party member uses 3-Chain 3 times, summons a Wolf dealing ATK 250% magic damage and a Buffalo dealing ATK 495% magic damage.

When another party member uses 3-Chain 2 times, summons a Wolf dealing ATK 250% magic damage and a Buffalo dealing ATK 555% magic damage.

When another party member uses 3-Chain 2 times, summons a Wolf dealing ATK 380% magic damage, a Buffalo dealing ATK 745% magic damage, and Nature's Wrath dealing ATK 1830% magic damage.
Alternate appearances for this hero. A costume is purely cosmetic: it shares the hero's stats, skill, and passive.
Wearing massive antlers and ritual adornments, Nazrune calls upon ancient spirits dwelling at the roots of the forest. Each time a ceremony is held, he is said to take on the form of the first shaman who directly mediated with nature — the one from before the Frost Wolf Tribe was split. His antlers seem to remember the authority of that era.
When Nazrune sets foot somewhere, all of nature around him quietly answers with a sign. In those horns, the power of an ancient shamanism that once communed with the natural world still sleeps.