A magician and archaeologist who studied arcane magic and ancient relics. She was afflicted with a strange condition that caused her to absorb the memories of a long-dead being. She headed towards the southernmost tip of the continent at the insistence of the voices in her head.
Summons lightning dealing ATK [215/320/425]% magic damage.
[ values are 1-chain / 2-chain / 3-chain ]
When using 3-chain, summons an electric orb dealing ATK 22% magic damage 8 times.
From the Goddess's Room or your party, open this hero's menu and promote it (for Gold and Honor) into a random one of these next-grade heroes.
A weapon bound to this hero. It upgrades along the grade 7 to 9 chain and changes this hero's passive while equipped.
Crafted and enhanced at the Smithy (its Soulbound Weapon button) from Iron and Soulbound crystals (from the Fortress of Souls raid or the Arena shop), plus Honor and Gold. Bound to its hero; not forged like an ordinary weapon or found as a drop.
Alternate appearances for this hero. A costume is purely cosmetic: it shares the hero's stats, skill, and passive.
Holding a large brush and draped in a black gown, Archon now stands behind a lectern. Setting aside for a time her century-spanning mission, this is another chapter where she spends her days as an instructor teaching ancient magic. The sunlight of Valencia may be far, but the afternoons spent meeting students' curious eyes, she says, turn out to suit her surprisingly well.
At the end of a long chaos, Archon has at last awakened to her true self. In that form, with white wings spread wide, dwells a mission that had been sleeping for ages.