Himiko was born the daughter of a general and walked the path of martial arts. But one day, shrine maidens came from the royal palace and said a divine revelation had fallen upon her house — and they dragged Himiko away.
Places a healing ward at the position of the party member with the lowest HP, healing allies within range by ATK [30/44/59]% 6 times.
[ values are 1-chain / 2-chain / 3-chain ]
When using 3-chain, places a Control Ward at the farthest enemy position for 3.2 sec. Enemies' ATK within the Control Ward is reduced by 22%, and CRIT Rate by 57%.
From the Goddess's Room or your party, open this hero's menu and promote it (for Gold and Honor) into a random one of these next-grade heroes.
A weapon bound to this hero. It upgrades along the grade 7 to 9 chain and changes this hero's passive while equipped.
Crafted and enhanced at the Smithy (its Soulbound Weapon button) from Iron and Soulbound crystals (from the Fortress of Souls raid or the Arena shop), plus Honor and Gold. Bound to its hero; not forged like an ordinary weapon or found as a drop.
Alternate appearances for this hero. A costume is purely cosmetic: it shares the hero's stats, skill, and passive.
A shrine maiden who has set aside her shrine vestments and stands with a short skirt and talismans in hand. Adding talisman arts to the foundation she built through wooden-dummy training, she has gone out herself to hunt down the petty spirits of the east. It is an outing she snuck out from under Susanoo's nose, but she is certain — there is no chance of being caught anyway.
Himiko the shrine maiden has slipped out into the streets without Susanoo knowing. It is only a brief outing, yet every alley she passes through sees evil spirits quietly vanish from sight.