She travels to the future to destroy the Sentinel. In the future, she meets the completed Sentinel and destroys it. But she soon realizes it was only a copy. She continues her search for the original Sentinel.
Deals ATK [235/355/470]% physical damage.
[ values are 1-chain / 2-chain / 3-chain ]
After the party uses a 3-Chain, triggers an auto-counter system dealing 1045% ATK physical damage upon being hit 3 times, and applies 32% damage taken reduction to the party for 5 seconds.
A weapon bound to this hero. It upgrades along the grade 7 to 9 chain and changes this hero's passive while equipped.
Crafted and enhanced at the Smithy (its Soulbound Weapon button) from Iron and Soulbound crystals (from the Fortress of Souls raid or the Arena shop), plus a Gem cost (10 / 25 / 50 by grade) and Gold. Bound to its hero; not forged like an ordinary weapon or found as a drop.

The count required to activate Auto-Counter System is changed to 2.

The count required to activate Auto-Counter System is changed to 1.

The count required to activate Auto-Counter System is changed to 1, and it is changed to Stanya Buster dealing 7815% ATK fixed damage, removing beneficial effects from all enemies, and destroying shields.
Alternate appearances for this hero. A costume is purely cosmetic: it shares the hero's stats, skill, and passive.
Having never met Stein, Stanya took up a bat instead of engineering and stepped up to bat fourth in a Mechatronics amateur baseball club. Her self-taught batting stance was as precise as a machine, and the home runs she launched in a single season became that year's league record, they say. People called the swing that pulverized the mound the Destroyer's full swing.
Stanya, who sees everything through on her own terms, plunges into the sea without a moment's hesitation. No one ever taught her, yet the skill with which she navigates deep waters armed only with a spear is something to behold.